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We don’t all have to be friends.

Some more excerpted comments from the Red Light, Green Light discussion that I wanted to finally address.  All of these are from Bad Juju.

The site will never be properly policed, the admins don’t have the time nor will they give the proper power to others to handle such situations. . .

Sure, they have policies that [...]

More questions and expectations

One of my conclusions in Red Light Redux was that Dragon’s Mark needs more staff. But that brings up more questions, like. . .

How do you find responsible “smile-from-the-wrist-down” volunteers for your staff?
How are you going to choose people who can be perceived as reasonably neutral?
Who will oversee your staff and deal with “abuse” [...]

Red Light Redux

There were some very interesting comments in the discussion of Red Light, Green Light.  In part:

There aren’t enough people to catch and enforce these cyber sessions in the chat rooms –or– some one let something slide either on the forums or in a chat room, someone saw this and just assumed they could get away [...]

Recommended Reading: 05-17-07

This week’s Recommended Reading list is a bizarre mix. Just click and see what you get. You’ll get no previews from me this time!

Where The Wild Things Are
13 Ways to Quickly Improve Your Decision-Making
Porta Hell No
New… and True… and Trite
Why my mom is the coolest
Time for a change

Let me know what you [...]

Play By Post Pet Peeves – Don’t Rush!

Take your time.

There’s no need to rush in play-by-post roleplaying. The pace of a live, real-time roleplay chat encourages brevity, speed and less solid writing than forum roleplaying. By contrast, the pace of a play-by-post roleplaying game allows (and maybe even requires) a little more consideration and time to share something substantial with your audience.

When [...]